'Fargo' is a tragedy with a happy ending. So you need to have that tragic underpinning, that all of this could be avoidable, and that's what makes it tragic. It's about the use of violence, and the fact that the tension in anticipation of violence and the tension in anticipation of a laugh are sort of the same.
There have been days where I've had two writers' rooms or three writers' rooms going, and you walk back and forth. And then you sort of throw yourself on the sofa, and you go, 'Just talk at me for, like, 20 minutes,' and my brain will catch up with this particular story. But I find that exciting.
The most dangerous thing, when you have a serious mental illness, is convincing yourself that you don't have it. And you see it all the time. People get on medication, and they feel better, and they stop taking it. And some flirt with unreality on some levels. But it feels so convincing to them that it feels real.
The thing with making your art your business is: It's a business. You can't sit around waiting for the muse, especially when you run a show, and you're in production, and an outline is due, a script is due, and a reshoot is due. No. You look at the calendar, and you go, 'OK. I can write from 4 to 6.' So you write.
I pitched the idea to FX that there's this larger 'Fargo' universe where there's true crime in the upper Midwest, and I can tell stories from any era of that. Maybe they connect to the first season or the movie, or maybe they don't. It's just a style of storytelling. We're under the auspices of being a true story that isn't true.
You've got to give an audience something to root for. The minute you get into more dystopian shows, where everything's really dark, and no one has any hope, and there's no positive goal we're working toward, it's a bummer. You run out of gas with them. Because you need to know, 'What am I in this for? What am I rooting for?'