I do think that fist-waving conversations around liberation ideologies are sort of dated - I'm not creating Barbara Kruger moments of self-actualization - what I'm trying to do is create more moments of chaos where we don't really know where we are: to destabilize; where all the rules are suspended temporarily.
Branding says a lot about luxury and about exclusion and about the choices that manufacturers make, but I think that what society does with it after it's produced is something else. And the African-American community has always been expert at taking things and repurposing them toward their own ends.
It was an amazing childhood, despite what you might think about black struggle and poor neighbourhoods and the ghetto. My mother was an educated, budding linguist who really inspired us. Some of the leading indicators of success in the world have to do with how many books are in the house when you're a kid.
The games I'm playing have much more to do with using the language of power and the vocabulary of power to construct new sentences. It's about pointing to empire and control and domination and misogyny and all those social ills in the work, but it's not necessarily taking a position. Oftentimes, it's actually embodying it.